# Features and enhancements of the project

## Description

This page is a collection of features and enhancements made in **fheroes2** project in comparison with the original Heroes of Might and Magic II game.
All information presented in this document is subject to change and does not cover every detail presented in the project.

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### Special characteristics for each creature in creature info window

![Special Characteristics](https://user-images.githubusercontent.com/55348946/188264403-58e6b1b4-2aef-4970-8d14-6efae756ec27.png)

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### Higher resolution selection

![Resolution select](https://github.com/ihhub/fheroes2/assets/55348946/42e29267-b1f6-41b8-9232-9270e94579ea)

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### New configuration dialog

![Settings](https://user-images.githubusercontent.com/55348946/227176346-90caaa02-143a-4a9e-a484-ef178f2c6c1c.png)

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### Multiple language support

![Language selection](https://user-images.githubusercontent.com/55348946/208439961-eeea82b5-d2e5-4975-a115-a808bd13d189.png)

\[*\] Language selection is available for any version of the original game, however assets containing text and voice acting will remain on the initial language.

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### Size adaptive buttons

![Adaptive buttons](https://github.com/ihhub/fheroes2/assets/55348946/d3e78010-ccfc-43f9-8d3d-16e269e6d52f)

\[*\] Some translations require larger buttons.

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### Hot keys list

![Hot keys](https://github.com/ihhub/fheroes2/assets/55348946/31c99f75-bd81-45a7-9ff1-ddad6df90676)

\[*\] It's also possible to re-assign hot-keys.

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### Instant battle option

![Instant battle switch](https://github.com/ihhub/fheroes2/assets/55348946/97f32166-2795-4819-b979-a4e02ddff181)

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### Restart battle in manual mode

![Restart button](https://user-images.githubusercontent.com/55348946/188266839-d333dda6-ecbc-4724-aa2e-dd2b4e96d1d0.png)

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### Instant finishing of manual battles

![Finish battle](https://user-images.githubusercontent.com/55348946/190421334-68737241-5d37-4de5-bd52-67b87e70fe04.png)

\[*\] Press **Q** to finish the battle in auto mode.

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### Auto battle confirmation/interruption dialogs

![Auto battle dialog](https://github.com/ihhub/fheroes2/assets/55348946/c9bc815c-f871-4ab9-a88c-415a6e349f07)

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### Ctrl/Alt/Shift keys for army rearrangement

![Fast rearrangement](https://user-images.githubusercontent.com/55348946/188267046-bb6d0913-f68d-4d26-bd6a-8f152c01fe0d.gif)

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### Buttons for splitting into several equal stacks

![Fast split buttons](https://user-images.githubusercontent.com/55348946/188267102-60111953-e5f4-4480-b813-346e1596e1d9.png)

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### Spell duration in creature info window during battle

![Spell duration counter](https://user-images.githubusercontent.com/55348946/188267128-6e48e9e2-82a8-4978-ac32-b8f07a434a5a.png)

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### Spell description in creature info window during battle

![Spell description](https://user-images.githubusercontent.com/55348946/188267147-ae283847-d258-4575-a0ad-013f76a3fee4.png)

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### Creature's movement area is divided into separate hexes

![Movement hexes](https://user-images.githubusercontent.com/55348946/188267207-cca42499-5c9b-4d95-9ea8-59cf531d9648.gif)

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### Double hex highlight for "big" creatures

![Hex highlight](https://user-images.githubusercontent.com/55348946/188267252-2f1db6cd-972e-488e-85c4-523430abeef8.gif)

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### Double hex attack highlight

![Breath attack](https://user-images.githubusercontent.com/55348946/188267270-9f1d93dd-5d77-4989-a9ba-b49d2637cf16.gif)

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### Attacking damage pop up window

![Damage info](https://user-images.githubusercontent.com/55348946/208454845-9cf5b81b-0e50-4152-8af5-1fc4882e6525.png)

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### Multiple windows and dialogs adapted for "Evil" interface type

![New Evil Windows](https://github.com/ihhub/fheroes2/assets/55348946/1381fa47-94dc-4ad2-accc-48923a813841)

\[*\] In the original game they all were only in "good" (brown) colors.

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### Attacking spell damage pop up window

![Spell damage info](https://user-images.githubusercontent.com/55348946/227178904-5d447a6f-ada6-4f0e-be10-2a672395c2fa.png)

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### Recruit troops in well

![Well recruit](https://github.com/ihhub/fheroes2/assets/55348946/82c6ed8f-671b-4df9-83f0-41de4de76b48)

\[*\] In the original game the only way to hire creatures was to click each dwelling in castle screen.

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### Larger creature counters

![Larger counters](https://user-images.githubusercontent.com/55348946/188267855-703418e7-5788-4366-bd7a-4507ced9fe4c.gif)

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### Mass spell casting area

![Spell area](https://user-images.githubusercontent.com/55348946/188267866-0c1fcfae-e47d-4f88-9ec7-5d488fb9e2d2.png)

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### Liches shooting area highlight

![Shooting Liches](https://user-images.githubusercontent.com/55348946/188268155-c993610b-0df2-4c42-a1d3-45d14745358b.png)

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### New "Town Portal" spell UI

![Town Portal](https://user-images.githubusercontent.com/55348946/188268210-abf13020-159c-4d4a-a474-f2b2f3a4e80a.gif) ![Town Portal](https://user-images.githubusercontent.com/55348946/188268220-03df57cd-cae3-478e-8799-c11ef10ad1f6.gif)

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### New button to check hero info in multiple game dialogs

![Hero Info](https://user-images.githubusercontent.com/55348946/188269706-ddf15060-3642-445d-8937-1efb4754953e.png)

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### Creature upgrade selection buttons

![Upgrade selection](https://user-images.githubusercontent.com/55348946/188269746-f9da9eda-fb5c-4d08-8b87-c136be93011e.gif)

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### Extended day counters for cursors

![Cursor counters](https://user-images.githubusercontent.com/55348946/188269761-f986ac8c-9e0b-466c-86f5-a55daf1f6070.png)

\[*\] In the original game counter was limited to 4 days.

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### Visited status for multiple objects on an adventure map

![Visited objects](https://user-images.githubusercontent.com/55348946/188269776-03f2a472-20d7-418e-a736-1c624f5bbba1.png)

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### Kingdom income window in castle screen

![Income window](https://user-images.githubusercontent.com/55348946/188269799-2987edad-2310-42b7-8508-1a7250ef301f.gif)

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### New mass spell icons, rendered from the original ones

![Mass spells](https://user-images.githubusercontent.com/55348946/188269832-c955a0c6-6b4e-4f8e-861f-de95970872ed.gif)

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### Switch town buttons at construction screen

![Switch town](https://user-images.githubusercontent.com/55348946/188310255-aec26c19-ea1f-4405-beae-ba06e3ef4860.png)

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### Added missing part of a farm in Knight town

![Farm](https://user-images.githubusercontent.com/55348946/188310584-451818dd-c422-49ec-96b4-d4d187b28c4d.gif)

\[*\] A shadow from a castle in front of the field was also removed.

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### Icon for original or expansion map types

![Icon](https://user-images.githubusercontent.com/55348946/188310375-d1f28d7c-25a4-46ff-9c7d-d1b519793969.gif)

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### Added missing part of Captain's Quarters in Barbarian town

![Captain's Quarters](https://user-images.githubusercontent.com/55348946/188311479-26d81860-2c61-41ce-8461-68f725c78d0e.gif)

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### Map name, game progress in days and location within OS could be checked through save file info

![Save file info (2)](https://user-images.githubusercontent.com/55348946/227183289-53ac244a-5d89-438d-86cc-ba25b5ff713f.png)

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### Removed bridge for Captain's Quarters in Necromancer town

![Necromancer town](https://user-images.githubusercontent.com/55348946/188310470-f928d0c9-30eb-4763-a0c4-3969da2c52af.gif)

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### Fixed part of Cavalry sprite being rendered with wrong colors

![Cavalry fix](https://user-images.githubusercontent.com/55348946/188310489-01e4c1c1-fe69-4899-8bb4-1f53e30d5013.gif)

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### Added missing part of Phoenix Red Tower

![Red Tower](https://github.com/ihhub/fheroes2/assets/55348946/3bd6cc1d-f82b-428c-bf89-dfe7aea247d6)

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### Check hero info during battle

![Hero info window](https://user-images.githubusercontent.com/55348946/188310520-6a6b382a-4052-462b-9396-e10dfa764e84.gif)

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### Glowing frame for selected creature or artifact at hero meeting dialog

![OG selection](https://user-images.githubusercontent.com/55348946/188310636-dbfaefbc-1e12-4e95-8f52-95061b13c233.gif) ![Glowing selection](https://user-images.githubusercontent.com/55348946/188310651-e2c85acf-9801-45d1-b0aa-8015d4db8035.gif)

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### Visited Shrine and Witch Hut info shows which skill or spell a hero can study there

![Witch Hut](https://user-images.githubusercontent.com/55348946/188311383-b2f64988-320e-41e1-a107-a2d8f9a3658a.png) ![Shrine](https://user-images.githubusercontent.com/55348946/188311407-e6351fb0-b555-43f5-92d5-f5533234f596.png)

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### Fixed multiple objects rendering in Barbarian city

![Barbarian city](https://user-images.githubusercontent.com/55348946/188311590-1fa9cbac-2aa3-40e4-8823-a7f5e2dee5a7.gif)

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### Fixed multiple objects rendering in Sorceress city

![Sorceress city](https://user-images.githubusercontent.com/55348946/188311620-b7947a89-1316-4059-91fc-e86eb229a310.gif)

\[*\] Note, that water was always rendered in the corner in the original game, even if town had no access to ocean.

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### Added missing part of Captain's Quarters in Sorceress town

![Captain's Quarters](https://user-images.githubusercontent.com/55348946/227188959-332f7a92-5ffa-49b0-9f13-0fed2e0ac013.gif)

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### Show army order during battle

![Army order](https://user-images.githubusercontent.com/55348946/188311670-d191022e-446e-4cc0-b619-5ee69f89b181.png)

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### Extended save file list shows the date each file has been overwritten

![Save file list](https://github.com/ihhub/fheroes2/assets/55348946/6e0067fd-b446-4277-9118-a0654d30e3ba)

\[*\] Fheroes2 also allows to delete files and wheel scroll list.

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### Move army/artifacts buttons

![Move buttons](https://user-images.githubusercontent.com/55348946/188311741-cdd2a581-0ecb-4f70-8528-b709c920acd0.gif)

\[*\] In the original game these arrows were just a part of image.

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### Added shadow for a spell book at adventure map and battle screens

![Book Shadow](https://user-images.githubusercontent.com/55348946/188311761-c5772f48-479f-462d-b628-e8ffad2f67af.gif)

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### All images of mage guilds are centered in guild spell window

![Sorceress guild](https://user-images.githubusercontent.com/55348946/188311799-14a94611-c448-4a84-9f28-c4f3bca7f9da.gif) ![Knight guild](https://user-images.githubusercontent.com/55348946/188311818-6ff435df-6700-4e7a-88eb-b83440256aa8.gif)

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### Extended spell info in hero spell book

![Spell Info](https://user-images.githubusercontent.com/55348946/188311913-a2dc00eb-44e2-4574-9aa6-340166f0f973.png)

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### Castle flags in a Knight city correspond player's color

![Original flags color](https://user-images.githubusercontent.com/55348946/188312012-6fcde1a9-e619-452b-99b9-e89902356aba.gif) ![fheroes2 new colors](https://user-images.githubusercontent.com/55348946/188311988-32caad51-5973-4f8d-93b8-e707a86bc649.gif)

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### Castle flags in a Wizard city correspond player's color

![Original flags color](https://user-images.githubusercontent.com/55348946/188312212-334f788c-468d-4ab9-acc7-c28f68cf1d79.gif) ![fheroes2 new colors](https://user-images.githubusercontent.com/55348946/188312229-79523b80-2ba8-464d-8be9-147fd2cedeed.gif)

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### Fixed flag overlay with tower in Knight castle

![Castle flag overlay](https://user-images.githubusercontent.com/55348946/188312071-da3c006a-db0b-4bdd-8496-bfac52fa4646.gif)

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### Size adaptive game scroll bars

![Scrollbars](https://user-images.githubusercontent.com/55348946/188312092-d6c6b637-864f-47ed-8446-464aff1df112.gif)

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### Rewards and bonuses in campaign have detailed info on right click

![Campaign info window](https://github.com/ihhub/fheroes2/assets/55348946/2a115b2c-a049-472a-afd0-8546b527e687)

\[*\] In the original game none of elements have info window.

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### Campaign difficulty selection

![Difficulty](https://github.com/ihhub/fheroes2/assets/55348946/0ab9bd0e-4740-4a5e-9b66-23bbc082a17d)

\[*\] Selected difficulty will effect the result in **High Scores**.

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### New icon for Medusa's petrification ability

![Small icon](https://user-images.githubusercontent.com/55348946/227197177-3a5793d6-a427-4649-bdcb-c626c528da50.gif) ![ezgif com-crop](https://user-images.githubusercontent.com/55348946/227199898-1516b369-10bd-456b-88a7-003f27fbc50b.gif)

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### Battle only mode

![Battle only mode](https://github.com/ihhub/fheroes2/assets/55348946/15a24df9-3dce-4ee1-845f-87540df8997d)

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### Spells are grayed, when conditions for use are not met

![grayed spells](https://github.com/ihhub/fheroes2/assets/55348946/7b8ac74e-ff7a-49b2-881b-7a66191c14cf)

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